Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Isobel Woolahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Drafted into Line/Crew |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Isobel Woolahan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Attempted a risky adventure and was wildly successful. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |