Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies that James Ryan easily defeat. |
1 |
22 |
Gain Enemy if James Ryan don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
32 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Make an unexpected connection outside James Ryan's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A sudden war destroys James Ryan's trade routes and contacts, forcing James Ryan to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Rewarded for a successful mission. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Befriended by a senior agent. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |