Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Free Trader). |
2 |
30 |
Given advanced training in a specialist field |
2 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
30 |
Continued as Merchant (Free Trader). |
3 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Voluntarily left Free Trader |
4 |
34 |
Failed to qualify for Scientist (Scholar). |
4 |
34 |
Submitted to the draft. |
4 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
38 |
Failed to qualify for Worker (Citizen). |
5 |
38 |
Became a Drifter (Scavenger). |
5 |
42 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
42 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
44 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |