Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Uncover a major conspiracy against Jeanie Maltby's employers. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
31 |
Failed to qualify for Infantry (Army). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Jeanie Maltby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Citizen (Colonist) rank 1. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
43 |
Gained a contact. |