Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Used social standing to avoid the draft. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
29 |
Suffer from a life-threatening illness. |
3 |
29 |
Became a Merchant (Free Trader). |
3 |
31 |
Imperial trade restrictions force Jennie Fitzsimons out of business. |
4 |
31 |
Became a Rogue (Thief). |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
35 |
Continued as Rogue (Thief). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
6 |
39 |
Continued as Rogue (Thief). |
6 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |