Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Jenny Pandy's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Jenny Pandy's ship is damaged, and Jenny Pandy have to hitch-hike Jenny Pandy's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 2 Contacts. Gain 1 Enemies. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Jenny Pandy's Contacts or Allies betrays Jenny Pandy, ending Jenny Pandy's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Encounter a Psionic institute. |
6 |
36 |
Tested for psionic powers |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
42 |
Jenny Pandy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
43 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |