Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
22 |
Jesse Prescott is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
22 |
Returned to Drifter (Scavenger). |
3 |
26 |
Jesse Prescott run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
30 |
A revolution, attack or other unusual event throws Jesse Prescott's life into chaos, forcing Jesse Prescott to leave the planet. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Jesse Prescott secretly provide religious rites for a dying leader or noble, although they do not share Jesse Prescott's faith. Gain an Ally in the family and a Rival who disagrees with Jesse Prescott's choice. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Jesse Prescott have been following false teachings! |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Failed to qualify for Free Trader (Merchant). |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
40 |
Survived a risky adventure but gained nothing. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |