Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in a gambling ring. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
32 |
Betrayed by a friend. One of Jessie Lette's Contacts or Allies betrays Jessie Lette, ending Jessie Lette's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
35 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
35 |
Entered Merchant Academy with the Business curriculum. |
6 |
39 |
Graduated. |
7 |
39 |
Became a Merchant (Broker). |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |