Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
During a battle, defeat or victory depends on Jo Coulston's actions. Jo Coulston actions lead to an honorabe discharge. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Political upheaval strikes Jo Coulston's homeworld, and Jo Coulston is caught up in the revolution. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
Jo Coulston learn something Jo Coulston should not have – a corporate secret, a political scandal – which Jo Coulston can profit from illegally. |