Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
John Keiler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Find valuable salvage. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of John Keiler's Contacts or Allies betrays John Keiler, ending John Keiler's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
31 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
31 |
Returned to Believer (Holy Warrior). |
5 |
32 |
John Keiler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Attempt at commissioned failed. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
36 |
Continued as Navy (Engineer/Gunner). |
7 |
37 |
Special assignment or duty on board ship. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
40 |
Continued as Navy (Engineer/Gunner). |
8 |
44 |
John Keiler foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
44 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |