Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Josefa Fleming's Contacts or Allies betrays Josefa Fleming, ending Josefa Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Returned to Agent (Law Enforcement). |
4 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
29 |
Josefa Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Became a Citizen (Corporate). |
6 |
33 |
Josefa Fleming gain experience in a technical field as a computer operator or surveyor. |
7 |
33 |
Continued as Citizen (Corporate). |
7 |
35 |
A revolution, attack or other unusual event throws Josefa Fleming's life into chaos, forcing Josefa Fleming to leave the planet. |
8 |
35 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
35 |
Retired at age 35. |
8 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
37 |
Josefa Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
39 |
Continued as Believer (Holy Warrior). |
9 |
42 |
Josefa Fleming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
42 |
Retired. |
10 |
46 |
Moved to a new world. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |