Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Expose or are involved in a scandal of some sort. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Julie Holt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Failed to qualify for Cavalry (Army). |
4 |
29 |
Returned to Drifter (Barbarian). |
4 |
30 |
Scarred. Owe 5,000 for medical bills. |
5 |
30 |
Became a Merchant (Merchant Marine). |
5 |
32 |
A sudden war destroys Julie Holt's trade routes and contacts, forcing Julie Holt to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Find Ancient Technology. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |