Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Kai Dursimmi is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Betrayed by a friend. One of Kai Dursimmi's Contacts or Allies betrays Kai Dursimmi, ending Kai Dursimmi's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
20 |
Became a Agent (Intelligence). |
3 |
24 |
Given specialist training in vehicles. |
3 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
24 |
Continued as Agent (Intelligence). |
4 |
25 |
Gained a contact. |
4 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
28 |
Continued as Agent (Intelligence). |
5 |
30 |
Rewarded for a successful mission. |
5 |
32 |
Promoted to Agent (Intelligence) rank 3. |
6 |
32 |
Continued as Agent (Intelligence). |
6 |
35 |
Established a network of contacts. Gain 2 contacts. |
6 |
36 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
7 |
36 |
Continued as Agent (Intelligence). |
7 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
40 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
41 |
Inherit a gift from a rich relative. |
8 |
44 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |