Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Rogue (Thief). |
2 |
25 |
A police detective or rival criminal forces Kathrine Commins to flee and vows to hunt Kathrine Commins down. Gain an Enemy. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Find Ancient Technology. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
Attempted a risky adventure and was injured. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Became a Citizen (Corporate). |
7 |
42 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Citizen (Corporate) rank 1. |