Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Keab's scout ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Keab's Contacts or Allies betrays Keab, ending Keab's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Returned to Scout (Courier). |
4 |
29 |
Psychologically damaged by Keab's time in the scouts. |
5 |
29 |
Became a Citizen (Corporate). |
5 |
31 |
Political upheaval strikes Keab's homeworld, and Keab is caught up in the revolution. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Citizen (Corporate) rank 1. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
36 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
38 |
Political upheaval strikes Keab's homeworld, and Keab is caught up in the revolution. |
7 |
41 |
Promoted to Citizen (Corporate) rank 3. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
43 |
Keab learn something Keab should not have – a corporate secret, a political scandal – which Keab can profit from illegally. |
8 |
43 |
Gain a criminal contact. |
8 |
45 |
Forced to muster out. |