Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Kenzi Plundell learn something Kenzi Plundell should not have – a corporate secret, a political scandal – which Kenzi Plundell can profit from illegally. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Kenzi Plundell's work ends up coming home with Kenzi Plundell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Opponents of Kenzi Plundell's belief system ambush Kenzi Plundell. |
4 |
27 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
27 |
Failed to qualify for Scientist (Scholar). |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
29 |
Suffer from a life-threatening illness. |
6 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Gained a contact. |
7 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
A good deal ensures Kenzi Plundell is living the high life for a few years. |
7 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
37 |
Continued as Merchant (Merchant Marine). |
8 |
38 |
Kenzi Plundell's business or ship thrives. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
41 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
A series of bad deals and decisions force Kenzi Plundell into bankruptcy. Kenzi Plundell salvages what Kenzi Plundell can. |