Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Good fortune |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Kingimke inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
36 |
Kingimke do not know what happened to Kingimke. There is a gap in Kingimke's memory. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Kingimke retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |