Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Kizzie Greerson's ship is damaged, and Kizzie Greerson have to hitch-hike Kizzie Greerson's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
22 |
Became a Scholar (Physician). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Severely injured. Owe 25,000 for medical bills. |
5 |
32 |
Returned to Scout (Explorer). |
5 |
34 |
Kizzie Greerson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kizzie Greerson fail to help. Gain an Enemy. |
5 |
34 |
Kizzie Greerson have no idea what happened to Kizzie Greerson – they found Kizzie Greerson's ship drifting on the fringes of friendly space. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Kizzie Greerson's Contacts or Allies betrays Kizzie Greerson, ending Kizzie Greerson's career. That Contact or Ally becomes a Rival or Enemy. |