Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Kurka Miem and several others are captured and mistreated by the enemy. Gain Kurka Miem's jailer as an Enemy. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Kurka Miem's work ends up coming home with Kurka Miem, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Kurka Miem's Contacts or Allies betrays Kurka Miem, ending Kurka Miem's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Failed to qualify for Physician (Scholar). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
33 |
Kurka Miem's ship is damaged, and Kurka Miem have to hitch-hike Kurka Miem's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 2 Contacts. Gain 3 Enemies. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Kurka Miem's Contacts or Allies betrays Kurka Miem, ending Kurka Miem's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Kurka Miem run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
43 |
Kurka Miem run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |