Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
25 |
Leah Clark's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Leah Clark's Contacts or Allies betrays Leah Clark, ending Leah Clark's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Free Trader (Merchant). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
33 |
One of Leah Clark's pieces of art is stolen, and the investigation brings Leah Clark into the criminal underworld. |
5 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
34 |
Continued as Entertainer (Journalist). |
6 |
38 |
Leah Clark is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Contact with Government. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Injured. Fully recovered. Owe 1,250 for medical bills. |