Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Failed to qualify for Law Enforcement (Agent). |
2 |
28 |
Submitted to the draft. |
2 |
28 |
Became a Army (Infantry) with the new title Private. |
2 |
32 |
Lost eye or limb. Fully recovered. |
3 |
32 |
Became a Drifter (Scavenger). |
3 |
33 |
Attacked by enemies that Lenora Burton easily defeat. |
3 |
33 |
Gain Enemy if Lenora Burton don't already have one. |
4 |
36 |
Continued as Drifter (Scavenger). |
4 |
37 |
Find valuable salvage. |
4 |
40 |
Forced to muster out. |
5 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
41 |
Lenora Burton come into conflict with a splinter group Lenora Burton's own religion which maintains Lenora Burton's version is the wrong one. Gain 2 Rivals. |
6 |
41 |
Switched to Drifter (Wanderer). |
6 |
44 |
Betrayed by a friend. One of Lenora Burton's Contacts or Allies betrays Lenora Burton, ending Lenora Burton's career. That Contact or Ally becomes a Rival or Enemy. |