Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Letha Nelson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Letha Nelson fail to help. Gain an Enemy. |
1 |
19 |
Letha Nelson have no idea what happened to Letha Nelson – they found Letha Nelson's ship drifting on the fringes of friendly space. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Letha Nelson's ship is damaged, and Letha Nelson have to hitch-hike Letha Nelson's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
31 |
Became a Merchant (Free Trader). |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
A series of bad deals and decisions force Letha Nelson into bankruptcy. Letha Nelson salvages what Letha Nelson can. |
8 |
42 |
Failed to qualify for Scientist (Scholar). |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
45 |
Letha Nelson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |