Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Liesiis Arge Iianse foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
When dealing with an alien race, Liesiis Arge Iianse have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
31 |
Voluntarily left Courier |
5 |
31 |
Became a Merchant (Free Trader). |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Risk Liesiis Arge Iianse's fortune on a possibility lucrative deal and win. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
8 |
42 |
Switched to Scout (Explorer) with previous rank. |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |