Agent Linnie Mason  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 46 F 1 (-2) 2 (-2) 4 (-1) 9 (1) 4 (-1) 6 (0)124946
Constantly chapped hands
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive 0
Engineer (Life Support) 1
Gun Combat 0
Investigate 1
Recon 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Merchant Merchant Marine Crewman01
Scout Explorer 02
Agent Intelligence Agent11
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Attacked by enemies that Linnie Mason easily defeat.
1 21 Gain Enemy if Linnie Mason don't already have one.
2 22 Continued as Drifter (Wanderer).
2 24 Offered job by a patron. Now owe him a favor.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 A series of bad deals and decisions force Linnie Mason into bankruptcy. Linnie Mason salvages what Linnie Mason can.
4 29 Failed to qualify for Artist (Entertainer).
4 29 Submitted to the draft.
4 29 Became a Scout (Explorer).
4 32 Spend several years jumping from world to world in Linnie Mason's scout ship.
5 33 Continued as Scout (Explorer).
5 34 Severely injured. Fully recovered. Owe 15,000 for medical bills.
6 34 Failed to qualify for Intelligence (Agent).
6 34 Returned to Drifter (Wanderer).
6 38 Find valuable salvage.
7 38 Continued as Drifter (Wanderer).
7 40 Attacked by enemies and injured.
7 40 Severely injured. Fully recovered. Owe 7,500 for medical bills.
7 40 Gain Enemy if Linnie Mason don't already have one.
7 42 Forced to muster out.
8 42 Became a Agent (Intelligence).
8 46 Befriended by a senior agent.
8 46 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
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