Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Loretto Spice's Contacts or Allies betrays Loretto Spice, ending Loretto Spice's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Scholar (Scientist). |
7 |
40 |
Work leads to a considerable breakthrough. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |
8 |
42 |
Continued as Scholar (Scientist). |
8 |
43 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
46 |
Promoted to Scholar (Scientist) rank 2. |