Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
20 |
Louella Fergusson make an alliance with a powerful and charismatic noble, who becomes an Ally. |
2 |
22 |
Voluntarily left Dilettante |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Louella Fergusson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Louella Fergusson's ship is damaged, and Louella Fergusson have to hitch-hike Louella Fergusson's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Louella Fergusson join a gambling circle on board. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Special assignment or duty on board ship. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Louella Fergusson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Attempt at commissioned failed. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Line/Crew (Navy). |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
42 |
Became a Merchant (Broker). |
8 |
44 |
Embroiled in legal trouble. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |