Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Nearly killed. Owe 3,750 for medical bills. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Lubarku Urgish do not know what happened to Lubarku Urgish. There is a gap in Lubarku Urgish's memory. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
24 |
Lubarku Urgish run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Became a Citizen (Colonist). |
4 |
25 |
Gained a contact. |
4 |
28 |
Promoted to Citizen (Colonist) rank 1. |
5 |
28 |
Continued as Citizen (Colonist). |
5 |
29 |
Lubarku Urgish befriend a superior in the corporation or the colony. |
5 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
32 |
Continued as Citizen (Colonist). |
6 |
34 |
Political upheaval strikes Lubarku Urgish's homeworld, and Lubarku Urgish is caught up in the revolution. |
6 |
36 |
Promoted to Citizen (Colonist) rank 3. |
7 |
36 |
Voluntarily left Colonist |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
41 |
A series of bad deals and decisions force Lubarku Urgish into bankruptcy. Lubarku Urgish salvages what Lubarku Urgish can. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 2. |