Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Merchant (Free Trader). |
2 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Failed to qualify for Thief (Rogue). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Failed to qualify for Thief (Rogue). |
4 |
32 |
Became a Drifter (Wanderer). |
4 |
34 |
Attempted a risky adventure and was wildly successful. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
37 |
Find valuable salvage. |
6 |
40 |
Continued as Drifter (Wanderer). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
6 |
42 |
Gain Enemy if Lucinda Ocallaghan don't already have one. |