Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Lucy Dabs botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Lucy Dabs inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Lucy Dabs do not know what happened to Lucy Dabs. There is a gap in Lucy Dabs's memory. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Risk Lucy Dabs's fortune on a possibility lucrative deal and win. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A good deal ensures Lucy Dabs is living the high life for a few years. |
7 |
44 |
Forced to muster out. |