Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Drifter (Barbarian). |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Attacked by enemies that Lydia McRoddon easily defeat. |
5 |
36 |
Gain Enemy if Lydia McRoddon don't already have one. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
38 |
Drafted into Merchant Marine |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Imperial trade restrictions force Lydia McRoddon out of business. |
8 |
42 |
Became a Rogue (Thief). |
8 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Promoted to Rogue (Thief) rank 1. |