Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Madie Spencer's normal circles. Gain a Contact. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
A good deal ensures Madie Spencer is living the high life for a few years. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
Risk Madie Spencer's fortune on a possibility lucrative deal and win. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Given advanced training in a specialist field |
7 |
44 |
Forced to muster out. |