Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
A police detective or rival criminal forces Maggie McRae to flee and vows to hunt Maggie McRae down. Gain an Enemy. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Maggie McRae's job. |
4 |
27 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
28 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
34 |
A job goes wrong, forcing Maggie McRae to flee off-planet. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
35 |
Maggie McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Colonist (Citizen). |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
37 |
Attacked by enemies that Maggie McRae easily defeat. |
7 |
37 |
Gain Enemy if Maggie McRae don't already have one. |
7 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
39 |
Continued as Drifter (Barbarian). |
8 |
42 |
Find valuable salvage. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |