Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Marcia Moody's Contacts or Allies betrays Marcia Moody, ending Marcia Moody's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
23 |
Gain a patron in the arts. Gain an Ally |
2 |
23 |
Promoted to Entertainer (Performer) rank 1. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
25 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Performer) rank 2. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Marcia Moody far from home. |
5 |
30 |
Became a Rogue (Thief). |
5 |
34 |
Arrested and charged. |
5 |
34 |
Successfully defended self. |
6 |
34 |
Voluntarily left Thief |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Marcia Moody secretly provide religious rites for a dying leader or noble, although they do not share Marcia Moody's faith. Gain an Ally in the family and a Rival who disagrees with Marcia Moody's choice. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
41 |
Marcia Moody aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Failed to qualify for Colonist (Citizen). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Marcia Moody's work ends up coming home with Marcia Moody, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |