Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Margaret Mckinney's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
22 |
Became a Rogue (Thief). |
3 |
24 |
Arrested |
4 |
24 |
Became a Prisoner (Fixer). |
4 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Continued as Prisoner (Fixer). |
5 |
30 |
Beaten by a prison gang. |
5 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Continued as Prisoner (Fixer). |
6 |
35 |
Hire a new lawyer. |
6 |
36 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
36 |
Switched to Prisoner (Thug) with previous rank. |
7 |
40 |
A guard takes a dislike to Margaret Mckinney. |
8 |
40 |
Returned to Prisoner (Fixer). |
8 |
44 |
Joined a prison gang |
8 |
44 |
Promoted to Prisoner (Fixer) rank 2. |