Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Marian Doyle's Contacts or Allies betrays Marian Doyle, ending Marian Doyle's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
An investigation takes on a dangerous turn. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Marian Doyle's work ends up coming home with Marian Doyle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
34 |
Involved in a feud with a rival criminal organization. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
39 |
Involved in a feud with a rival criminal organization. |
6 |
39 |
Severely injured. Owe 7,500 for medical bills. |
7 |
39 |
Continued as Rogue (Enforcer). |
7 |
42 |
A job goes wrong, forcing Marian Doyle to flee off-planet. |
7 |
43 |
Promoted to Rogue (Enforcer) rank 2. |