Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
19 |
Gain Enemy if Marian Harris don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Marian Harris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marian Harris fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Marian Harris's time in the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Marian Harris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marian Harris fail to help. Gain an Enemy. |
5 |
36 |
Marian Harris's ship is damaged, and Marian Harris have to hitch-hike Marian Harris's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Marian Harris spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Gain a contact in an alien race. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Marian Harris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marian Harris fail to help. Gain an Enemy. |
7 |
44 |
Nearly killed. Owe 5,000 for medical bills. |