Marion Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 46 F 5 (-1) 4 (-1) 5 (-1) 5 (-1) 4 (-1) 9 (1)545549
Malice, Harelip
 
Skills
Animals 0
Athletics (Dexterity) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Unarmed) 2
Persuade 1
Science (Robotic Sciences) 0
Stealth 2
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Corporal24
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Michele Sheils Contact 0 0 2 0 Zaris (F/26)
Michele Sheils has had an unexpected run of good fortune lately.
Ludie Hare Contact 1 1 2 5 Ziadd (F/47)
Evert Ames Rival 0 2 0 1 Ziadd (M/26)
Relationship redefined. Contact becomes an rival.
Andres Watson Contact 2 1 5 0 Ziadd (M/49)
Nanie Barbary Contact 2 1 2 3 Ziadd (F/12)
Maxie Barry Contact 2 1 0 0 Ziadd (M/65)
Maxie Barry fell on hard times.
Bella Thompson Enemy 5 2 6 1 Dolphin, Imperium (F/28)
reconciliation.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 22 Assigned to the security staff of a space station.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Marine Support (Marine).
2 22 Continued as Marine (Ground Assault).
2 23 A mission goes disastrously wrong due to Marion Saxon's commander’s error or incompetence, but Marion Saxon survive.
2 23 Report commander and gain an Enemy.
2 26 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
3 26 Continued as Marine (Ground Assault).
3 30 Trapped behind enemy lines.
4 30 Continued as Marine (Ground Assault).
4 31 A mission goes wrong and Marion Saxon is stranded behind enemy lines. Ejected from the service.
5 31 Failed to qualify for Physician (Scholar).
5 31 Submitted to the draft.
5 31 Became a Scout (Explorer).
5 32 Marion Saxon's ship is damaged, and Marion Saxon have to hitch-hike Marion Saxon's way back across the stars to the nearest scout base.
5 32 Gain 6 Contacts. Gain 1 Enemies.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 35 Marion Saxon is sent to a new community or parish to preach The Word among the poor.
7 36 Continued as Believer (Missionary/Humanitarian).
7 40 Marion Saxon faith is shaken.
8 40 Voluntarily left Missionary/Humanitarian
8 40 Failed to qualify for Merchant Marine (Merchant).
8 40 Became a Drifter (Scavenger).
8 44 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
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