Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
A good deal ensures Marjory Fabble is living the high life for a few years. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Explorer). |
7 |
43 |
Marjory Fabble's ship is damaged, and Marjory Fabble have to hitch-hike Marjory Fabble's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 1 Contacts. Gain 3 Enemies. |