Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Marsha Robertson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Marsha Robertson's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Marsha Robertson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Marsha Robertson's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A good deal ensures Marsha Robertson is living the high life for a few years. |