Senior Crewman Marsha Robertson  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 46 F 8 (0) 6 (0) 5 (-1) 7 (0) 7 (0) 5 (-1)865775
Safe, Eager, Birthmarks
 
Skills
Animals 0
Athletics 0
Carouse 0
Diplomat 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee 0
Pilot (Spacecraft) 1
Profession (Sports/Golf) 1
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Scout Courier 02
Merchant Merchant Marine Senior Crewman13
 
Name Type Affinity Enmity Power Influence Species
Alvah Carpenter Rival 0 2 6 0 Kargol (M/31)
Eve Casey Contact 1 0 1 2 Ziadd (F/54)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Find valuable salvage.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 24 Marsha Robertson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Scout (Courier).
3 28 Spend several years jumping from world to world in Marsha Robertson's scout ship.
4 28 Continued as Scout (Courier).
4 31 Marsha Robertson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 31 Failed to qualify for Line/Crew (Navy).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Continued as Merchant (Merchant Marine).
6 37 Make an unexpected connection outside Marsha Robertson's normal circles. Gain a Contact.
7 39 Continued as Merchant (Merchant Marine).
7 40 A good deal ensures Marsha Robertson is living the high life for a few years.
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