Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Victim of a crime |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Maude Hawkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Betrayed by a friend. One of Maude Hawkins's Contacts or Allies betrays Maude Hawkins, ending Maude Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
Rewarded for a successful mission. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Voluntarily left Intelligence |
6 |
35 |
Became a Merchant (Broker). |
6 |
38 |
A good deal ensures Maude Hawkins is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |