Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Merchant (Broker). |
4 |
31 |
Risk Maxie Dickman's fortune on a possibility lucrative deal and win. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
33 |
Amnesia. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
Make an unexpected connection outside Maxie Dickman's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Maxie Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |