Crewman May Brown  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 46 F 9 (1) 10 (1) 5 (-1) 8 (0) 7 (0) 3 (-1)9A5873
Sophisticated, Narrow-Minded
 
Skills
Animals (Veterinary) 1
Astrogation 0
Electronics 0
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Sports/Racquet Sports) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Merchant Free Trader 12
Citizen Colonist 12
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 26 May Brown's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3 26 Became a Merchant (Free Trader).
3 30 Promoted to Merchant (Free Trader) rank 1.
4 30 Continued as Merchant (Free Trader).
4 33 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
5 33 Became a Citizen (Colonist).
5 36 Advanced training in a specialist field.
5 37 Promoted to Citizen (Colonist) rank 1.
6 37 Continued as Citizen (Colonist).
6 39 Hard times caused by a lack of interstellar trade costs May Brown May Brown's job.
7 39 Failed to qualify for Thief (Rogue).
7 39 Submitted to the draft.
7 39 Switched to Merchant (Merchant Marine) with the new title Crewman.
7 41 A good deal ensures May Brown is living the high life for a few years.
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