Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Good fortune |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was injured. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |