Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in the planning of an impressive heist. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Metta Gardner spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Involved in the planning of an impressive heist. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Journalist (Entertainer). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Find valuable salvage. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Army (Infantry) with the new title Private. |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Army (Infantry). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |