Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Miriam Enright's Contacts or Allies betrays Miriam Enright, ending Miriam Enright's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Failed to qualify for Merchant Academy. |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
37 |
Miriam Enright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
41 |
Miriam Enright is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Miriam Enright secretly provide religious rites for a dying leader or noble, although they do not share Miriam Enright's faith. Gain an Ally in the family and a Rival who disagrees with Miriam Enright's choice. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |