Miriam Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 46 F 4 (-1) 4 (-1) 6 (0) 9 (1) 5 (-1) 7 (0)446957
Amateurish demeanor
 
Skills
Astrogation 1
Athletics 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Merchant Merchant Marine 4th Officer23
Scout Surveyor Scout23
Drifter Scavenger 01
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Miriam Learmonth's work ends up coming home with Miriam Learmonth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Embroiled in legal trouble.
2 23 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 23 Continued as Merchant (Merchant Marine).
3 24 Imperial trade restrictions force Miriam Learmonth out of business.
3 27 Forced to continue current assignment.
3 27 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 27 Continued as Merchant (Merchant Marine).
4 30 A series of bad deals and decisions force Miriam Learmonth into bankruptcy. Miriam Learmonth salvages what Miriam Learmonth can.
5 30 Became a Scout (Surveyor).
5 34 Spend several years jumping from world to world in Miriam Learmonth's scout ship.
5 34 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 34 Continued as Scout (Surveyor).
6 36 Serve as the courier for an important message from the Imperium.
6 38 Promoted to Scout (Surveyor) rank 2.
7 38 Continued as Scout (Surveyor).
7 42 Nearly killed. Owe 20,000 for medical bills.
8 42 Became a Drifter (Scavenger).
8 46 Attempted a risky adventure and was wildly successful.
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