Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Star Marine (Marine). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
30 |
Mittie Woods run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
30 |
Failed to qualify for Courier (Scout). |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
32 |
Attempted a risky adventure and was injured. |
3 |
32 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
34 |
Continued as Drifter (Barbarian). |
4 |
36 |
Attacked by enemies that Mittie Woods easily defeat. |
4 |
36 |
Gain Enemy if Mittie Woods don't already have one. |
4 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
38 |
Continued as Drifter (Barbarian). |
5 |
41 |
Mittie Woods do not know what happened to Mittie Woods. There is a gap in Mittie Woods's memory. |
6 |
41 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
43 |
Mittie Woods spend months in the dangerous criminal underworld. |