Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Molly Miller spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Gain Enemy if Molly Miller don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Molly Miller's Contacts or Allies betrays Molly Miller, ending Molly Miller's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
40 |
Entangled in a bureaucratic or legal morass that distracts Molly Miller from Molly Miller's work. |