Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Myrna Murphy come into conflict with a splinter group Myrna Murphy's own religion which maintains Myrna Murphy's version is the wrong one. Gain 2 Rivals. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
A good deal ensures Myrna Murphy is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Myrna Murphy's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Imperial trade restrictions force Myrna Murphy out of business. |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Myrna Murphy's job. |
8 |
42 |
Failed to qualify for Journalist (Entertainer). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
43 |
Survived a risky adventure but gained nothing. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |