Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Myrtle Fullmore is blamed for an accident that causes the death of several crew members. Myrtle Fullmore's guilt drives Myrtle Fullmore to excel. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Myrtle Fullmore's work ends up coming home with Myrtle Fullmore, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Myrtle Fullmore's Contacts or Allies betrays Myrtle Fullmore, ending Myrtle Fullmore's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
Lost eye or limb. Fully recovered. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
Myrtle Fullmore accepted an offer of inducements to betray Myrtle Fullmore's faith. Gain 80,000 in cash. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Returned to Drifter (Barbarian). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
38 |
Myrtle Fullmore aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
42 |
Attacked by enemies that Myrtle Fullmore easily defeat. |
8 |
42 |
Gain Enemy if Myrtle Fullmore don't already have one. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
43 |
Lightly injured, no permanent damage. Fully recovered. |